Digital Landscapes

Georgia Aldous, Sophia Horomidis, Rebecca Pike & Robert Williamson | Kerb

Digital Landscapes is the ecology that is driven by, and drives the alterations that are reflected by the landscape. The alterations on the built environment are the translation and manipulation of information and matter where the interaction between the physical and the digital drives the landscape’s behavioral qualities as matter forms and reforms. The landscape is positioned not as material ground but as an ecology, an assemblage of interacting layers, often remaining latent, waiting to be discovered and decoded. Thomas Mical explores how each location is an ‘array’; a space of innumerable behavioral variations that assume the possibility or impossibility of successfully employing design processes to augment the reflection on the landscape. This approach to the ground is also reflected in the digital landscape that it parallels; as Joe WT Scott notes, ‘[we experience] the real fear of the infinite in a world we rely on, yet we only glimpse the polished surface of via a screen.’

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[1] Gilles Deleuze, 1987. A Thousand Plateaus: Capitalism and Schizophrenia. 1st Edition. University of Minnesota Press.
[2] Sandford Kwinter, 2002. Architectures of Time: Toward a Theory of the Event in Modernist Culture. Reprint Edition. The MIT Press.
[3] Italo Calvino, 1978. Invisible Cities. Edition. Harcourt Brace Jovanovich.